Category Archives: software renderer

The Rasterization Algorithm – part 2 Scanline

So it turns out that there’s a much better rasterization algorithm. After being appalled at how slow my algorithm was (okay it’s not that slow, but it’s pretty much unworkable), I researched better algorithms on the internet. Turns out, the … Continue reading

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The Rasterization Algorithm

I recently got it into my head to make a software renderer. No particular reason, just for the love of an interesting programming challenge, and as a way to keep my programming skills sharp in advance of my VFS course … Continue reading

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